Create obj file with x,y,z values

I have got several points in cylindrical coordinate x,y,z and want to create an .obj file. Here, I understand that v will be vertex (x,y,z). How do we calculate, vt, vn and face.

Please suggest. Help is appreciated.

I guess you’d have to create faces, since as far as I know, you can’t export lonely vertices (points) to obj from Blender, only faces (although you can import plain points)

You can manually relocate one vertex at a time in Edit mode / Transform Vertex. Just input the x y and z there.