ok so i wanna create a shooter, i have been checking out other people games, so i saw that you can create great particle effects or bullets, using “create object” when you press a key or etc.
Ok , the question is i see that people put the sprite of the object you want to duplicate/create with “CREATE OBJECT” in a different layer then in the visible layer of the game they put an object to work as the emitter, what kind of object would you use, because i see that most people uses an object that has no dimensions, i scale and scale and scale the emitter and still cannot see is its a plane, sphere, etc. ? I GUESS you could use any object but i would like to do it in the way most people do, because the emitter is invisible, then let’s say you press a key “CREATE OBJECT” comes to work and call the sprite in the hidden layer.
Sorry about the english :P, any doubt about the question please just tell me.