I was just wondering, I just came back off a year break from Blender 3D, and was wondering how to create objects via Python.
This would go great with a physics game I’m wanting to make.
I was just wondering, I just came back off a year break from Blender 3D, and was wondering how to create objects via Python.
This would go great with a physics game I’m wanting to make.
just with the edit object actuator
have a look at this link!
http://www.tutorialsforblender3d.com/GameModule/ClassKX_SCA_AddObjectActuator_1.html
Or directly using the current scene. http://www.blender.org/documentation/249PythonDoc/GE/GameTypes.KX_Scene-class.html#addObject
Haha, Sunjay03, you’re post count is 666.
Thanks for the links.
And how would I go about to scale them?
Scale objects? You would use the world scale and local scale attributes. (World for reading, local for writing)
PS. There you go! 667.
Wow, thank you! I’ll try to create some tests with creating objects via python with a mouse click and drag. Then you can rotate the camera with arrow keys and all.
:yes:
Hopefully it would turn out to be a 3D version of Incredibots ( http://www.incredibots.com )
Kool Game. PM me if you need help. I would love to get involved with something like that.