I want to make something that will generated alien faces. if I created such a script, would it be possible to create a program specifically for that, instead of having to open blender and run said script? if so, what might that entail?
Possible? Yes. Time and experience needed? Not sure, it depends, what do want the program to do more specifically? Like what is an alien face in your mind? Will it be a still image? Etc…
pretend for the sake of this question, that I already created a script that would generate an alien model. what might it take to create an executable that uses blender and my script but works more like it’s own program. can blender already do that?
the game engine sort of works like that already. you can export your game and people can just run it without having to open blender and run it manually.
I want it to be user friendly. something that allows the user to inpute seeds and adjust parameters for the random generator. blender is far to complex for someone unfamiliar with it to be able to use such a script effectively. I want five year-olds to be able to use my program.
That’s an interesting idea, what’s another important question though is: do you want the result to be a still image of the generated model, and then if you want you can save the .blend file/export the model/whatever? OR do you want the result to be a rotatable 3D View of the generated model and then if you want you can save the .blend file/export the model/whatever?
A still image should be possible through running the script in Blender in its background mode :eyebrowlift2: (not 100% sure though but almost), a rotatable 3D View sounds much less possible.