After doing a Previz Camera Tools add-on, which let you block out a scene in 3d view in combination with the sequencer, I was surprised to see that there is no assets pack for previz in Blender(I know about BlenderSwap - but it’s all kinds of style and polycounts).
I mean a pack with low poly generic models of ex. man, woman, boy, girl - all in a few poses like run, stand, sit, lay down. And objects like car, bike, truck, bus, glasses, hats, bed, table, chair, sofa, lamp, candle, cup, glass, tv-set, smartphone, gun, knife, rifle, ball, tree, bush, light post, suitcase, computer, tablet, dog, cat, money bills, credit card.
And maybe set everything up with an easy to install add-on like: https://github.com/BlenderAid/Asset-Flinger
That will be a lot of work for anyone to do that, so how to get you, people, to help out with creating the assets? Are there any good collaboration online tools for uploading and reviewing each other’s models?
In order the get the elements in the same (low poly)style, there must be strict design guidelines. What should they be? What is feasible? Should characters be rigged, textured and objects parametric?
Personally, I think the models must be as generic and simple as possible - meaning ex. a car should be a generic car of no specific brand - man and woman should not resemble any living actors - so it should look something identifiable as a man but not a specific man - so if you have more male characters in a scene they would get different colors. So realistic proportions(not cartoonish) untextured, maybe something like this, but with visible eyes for close-ups:
I’ve used something as simple as this for communicating a setup to the crew for a live-action feature film. This tool is mainly for illustration and planning, but it doesn’t allow you to test angels, light concepts etc.:
The main questions remain: Is it a good idea, are you willing to help out - and if so, how do we do it?