Picture a situation of where an object (like a sphere, for example) has a shrinkwrap modifier. But what if there was a driver on the modifier’s display buttons (y’know the hide/show buttons at the top) that could make the buttons disable themselves if I moved a certain bone?
How do you do that? Knowing that it allows drivers to begin with likely means it’s possible. I looked everywhere and I don’t think I can find anyone with the same problem I have.