So I created a characters mesh and then moved it above the grid plane to see better. However know whenever I click clear location it goes back to where I originally created it. Is there a way to set a new location? This wouldnt be a dilemma, except for the fact I created an armature thats set at its moved location.
Hopefully thats clear and not to confusing. I would rather not create a new armature so I would be grateful if someone knew.
Clear Location puts the object at 0,0,0 co-ordinates with respect to its origin point. So you can translate your mesh either in Edit mode or move the center of the object at 0,0,0 with Center Cursor option (of course the 3D cursor have to be placed at 0,0,0 of the worlds co-ordinates).