Creating a plane that retains edge loop from all of it's sides.

I am trying to fill the gap at the bottom of this block. But I want an uniform topology. I want edges from both side to join on the surface. If I use the bridge tool, I can only marge one edge set from opposite side, but the other side edge loop doesn’t go over the plane.

What’s a quick solution to make this plane?


Ctrl+F / Grid Fill
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.69/Modeling#Mesh_Editing

Awesome! :smiley: Thanks a lot!