Creating a plugins

Hi
I just tried to find some info on making plugins, and I only found “texture” plugins using python. My question is , can we program a plugins in c to export in certain type of file.

What I wanna do is a plugins to export file in md3 (quake3) format. I’m surfing the source to see how the files and structures are saved so I can make a program to convert them. But a plugins would be better :smiley: a plugin that can add more functionality to blender… like a new menu for a md3 mesh with bones and tags…

thx
MadCoder

ok I’m sooo sorry for my dumb question :expressionless: . I have been looking around in the forum and I think there’s a lot of things we can do with python… so I’m gonna get to it right now :smiley:

MadCoder

http://www.cise.ufl.edu/~whw/blender/

http://www.icculus.org/fi/news/news.html

and you’re talking about import/export SCRIPTS not plugins.

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