Creating a texture with a png and a ramp

Hello, I am new to Blender and learning how to create shaders. I modelled a simple lip mask bottle and have already added a shader to it. It is a simple shader with a colour ramp. I have also made a png label for the bottle in Photoshop by exporting the uv layout of the bottle.

How do I import the png label into Blender so that it mixes with the colour ramp shader that is already applied to my lip mask object? Basically I want the PNG texture to lay on top of the already textured bottle. Any help woul d be greatly appreciated. Thank you.

Hello and welcome to BA,
there are several ways to do this, but if you want to do it as a shader I can tell you to use a classic MIX node.
BUT, it would be VERY helpful for those who want to help you in your specific case to see a screenshot of your shader node tree and texture.

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Welcome :tada:

…maybe something like so:

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Thank you so much!

Thanks so much!