Hi. I have been trying to do some character rigging and I am fine with it all except creating a walk cycle effectively so the character can move forward, whilst walking and the feet appear fixed firmly on the ground - so when you walk, you move one foot in front of another but the bit im talking about is the brief bit where your foot is on the ground while the other foot is moving forward.
Is there a relatively easy way to make the character to move with the walk cycle so the feet appear firmly fixed on the ground when they touch it as opposed to the character appearing to ‘slide’ over the ground a bit? I cannot find any tutorials on this.
Any help would be appreciated