Hey Blender artisans.
I am trying to make this thistle pattern for a penannular brooch. But I cant seem to wrap my head around the geometry of the original piece.
I tried working from a cylinder, twisting it from the top, extruding every facets and then scaling the end points down to spikes. Then I deformed the cylinder into a semi sphere from top to bottom.
But then I realized that this thistles aren’t based on a simple twist geometry, it is more like there is some strange mirrored geometry going on.
Do any of you have any advice how to archive this result?