Creating damaged stuff in Blender

Ive been wondering, how do you create broken and shattered stuff like this in Blender 2.59:


Fracture addon http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Object/Fracture
Explode modifier http://wiki.blender.org/index.php/Doc:2.5/Manual/Modifiers/Mesh/Explode
Displacement modifier http://wiki.blender.org/index.php/Doc:2.5/Manual/Modifiers/Mesh/Displace
Sculpting mode to sculpt damage http://www.blendercookie.com/2011/07/08/creating-a-damaged-pillar-part-01/