On a previous thread it was explained how I could draw an outline of a complex shape with vertices and edges then use Fill and BeautyFill to … erm… fill it with faces automatically. This works great, I can extrude it which is exactly what I needed.
If I need holes in this solid logo/design, is this where I need to manually cut or subdivide the new edges created by fill or is there a way to combine two ‘outlines’, one inside another and have fill create faces in the areas between the outer shape and the inner shape?
To give a (simple) example, I have created a manually drawn circle out of vertices and edges (no faces) and then created one within it and I need to create faces in-between both circles - like a flat doughnut.
EDIT: Sorry, I can see from the link to the wiki manual that using curves allows me to make these types of holes so apologies for the stupid question.