Okay, this might be a very beginner question, but basically I have a model from MakeHuman that I have created a walking animation for. When I export this model as a .FBX and load it in Unity, the animation is there and everything is working fine. My question is, how do I save this animation, so that I can add a new animation into the mode, like a running animation for example. I have looked all over the interface, and tried to Google, but I am not sure what I am missing. Thanks for your time and help.
In the Action Editor create new actions. After you create an action ensure you press the F button to assign it to a fake user or you will lose them
Yeah I figured that out after digging a little deeper through Google. Thanks!