Hi folks. I have an idea for an animation that would require the creation of verts and bones while playing.
Imagine a tree growing, branches appear, then leaves, then flowers. The tree doesn’t just enlarge. I’ve thought about jumping things into frame but I would want the main structure to have noise modifiers applies to give a natural and random swaying motion, so I can’t jump items into specific locations.
Is this possible? Or if not, does anyone have any ideas?
(I’m not building a tree, but it’s a good analogy)