I am still following the Tree Tutorial
I wanna now create a Normal Map for the leaves. As its described in the Tut. i created a plane in blender, uv-unwrapped it, put the leave texture on it, added a multiresolution modifier, sculpted it a bit and after i duplicated it.For one of those planes i applied the multiresolution modifier and on the other i deleted it. After exporting the planes into obj.-files , I started xNormal (set up the exported files) and generated a normal map. But there was no result. When i opened the generated file there was no normal map visible (just a pink screen).
Do know what I did wrong?
Or is there an easier way to create normal maps from my leaves???