This is my game I’ve been working on that a friend of mine calls Creator vs. Destroyer. It was only supposed to be a test for the Blender Game Engine but is turning into this.
It is a two player game. The Creator/angel is controlled with the arrow keys, and the Destroyer/demon with WASD. When the angel touches the little man in the middle the man will multiply, and the demon will make the men disappear when he touches them.
I’m trying to make a population counter so that if it reaches zero the demon will win, and if it reaches whatever number I decide on, the angel will win. Haven’t quite got that figured out yet. I also am having troubles with spawning the two characters after the countdown once you start the game. They are parented to an empty that actually has the physics applied to it, and even though it isn’t a rigid body it acts like it is after I move it to the first layer. On the fifth layer I took out the timer and the spawns so that you can see how they should be moving around.
Any comment or help would be greatly appreciated, thanks.
Download the .blend here.