|Cursorily Adaptive Natively Kinetic Lethal Engagement Symbiote %|
This came about from a sketch I did a while ago & entitled Cankles, hence the oppressive acronym. Still working with basic materials & have to add some detailing to the model, like a neck, and, uhm… stuff. I’m also thinking about changing the big shoulder discs, they’re sort of a remnant from an earlier arm design, do they make sense to anyone? I think they look cool but I’m not certain they make any sense mechanically, having a hard time getting rid of them.
This is my first time rendering with yafray, I’m liking the results compared to the internal renderer on this one. The angular map is one of [email protected]’s, it was posted in this thread. Here’s the same render with Glow & Multiply added in the video sequencer… I wish there was a way to adjust the factor of multiplying, etc… in the sequencer, it’s coming out quite dark but I think it makes the metal look great.