Creature Model

Hi, there

I registered some time ago and didn’t really post much so I thought I might as well start with it, already. :wink:

I’m slowly getting the hang on blender modeling - and thought I’d give a creature model a try. This is how far I am at the moment. Also I’ve a rough idea in the back of my head in which direction the model should go but I’m really more working freestyle on it.

The only thing I’m not sure of is whether I’m going to use blender for texturing, too or not. My brain kind of won’t adjust to the material editor (I’m coming from Cinema and 3DS at university). :eek:

Okay … without further delay: here’s how far I am. Comments welcome :slight_smile:

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Very nice so far… looks interesting, I’ll keep watching this one.

(But …pssst…before anybody else does… maybe a wireframe to show off a bit of what’s under the hood?)

Ah - right. Sorry :o

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Nice work, keep it up. Did you sculpt the head in sculpt mode or did you modelled it?

PS: Can you post a link to the theme you are using?

Thanks :slight_smile:

It’s modeled by hand so far. Blender doesn’t handle large Polycounts so well on my PC, unfortunately.

The theme I use is called ‘Dark Focus’ - you can find it here together with others:

http://img177.imageshack.us/img177/2051/creaturehead02xm9.th.jpg
>> http://img177.imageshack.us/img177/2051/creaturehead02xm9.jpg

Update.
It became friendlier :wink: