Looking good dudes!
I like the coulds… will we be able to experiment different weather conditions? Some night with lightings or something like that?
I don’t think Blender can handle rain but… oh well…
Hehehe, I wont ask for a demo… instead… why only one picture?
Oh, and I would have offered my help but… I’ve gotten pretty rusty with the Blender G-engine kuz my drivers are all screwed up and won’t let me run the g-engine at a normal speed… [Not that you’re interested] hehehe…
Just showing my concern… AND INTEREST!
Keep up the good work…
the mist looks good reminds me of morrowind, I think you should change yor grass texture though doesnt look like grass at all, blender could do rain, you just concentrate it around the character, maybe using animated textures on a couple of plains, ill have to try that one.
the person who made dr doom, used a snow effect, if you make the snow look like rain, then you’ve got your own rain, just talk to him, maybe he can tell you how he did that.
Rain is easy. I made an example game just to prove to myself that it wasn’t as easy as I thought it was, but it was. Nice mist! I’ve been trying to figure out how to do a change-of-time and “textured mist” in my game. So cool! I love it.