Crescent Dawn: New screens (4/21/03)

http://www.spinheaddev.com/images/crescentdawn/swaterripple.jpg
http://www.spinheaddev.com/images/crescentdawn/srabbitdrinkingblood.jpg
http://www.spinheaddev.com/images/crescentdawn/swaterbridge.jpg
http://www.spinheaddev.com/images/crescentdawn/streesun.jpg

Full size images are on the site.
come to The Spinhead Website for current news.

looks awesome! :slight_smile: what kinda game is it? an rpg, or adventure game im guessing?

We like to call it a simulation. I suppose most people would place it under rpg.

We like to call it a simulation

so, im guessing you have a team? either that, or you have multiple personalitys! :stuck_out_tongue: yeah, im still trying to round up my crew :slight_smile:

TUDBZD69 over and out [>] [>] [>]

Dude, that project is looking really sweet!!! I know you guyz said there wouldnt be a playable demo released for quite some time, but still, i cant wait!!! :wink:

Good work!!!

Matt

Blend on, and blend well!!!

je je je je je je je je je

deeeeeeeeeeemooooooooo =D

Go to http://www.spinheaddev.com/?id=crescentdawn&page=projects for all info on the project so far.


don’t know what to say…
looking great great great great great great great great great [/me inhales] great! :smiley:

looks very nice…

btw, im also working on a game that involves exploring, maybe later on, you could give me some pointers!.. :slight_smile:

Firstly, the game is looking great. I can wait to play it because I want it to be as close to your vision as possible. As independent developers, you have the luxery of perfecting gameplay.

This and many other creations that we have seen in the past are and will be the creations that show people how far this tool can be pushed. I sometimes find it amazing that we ask for features and add-ons for this game engine, but sometimes…sometimes there are those who really want to see their dream become reality. These people are the pioneers that find a way around the obstacles and share their journey with us.

Thank you to all Blender Developers. You are the ones that make this software special :slight_smile:

No offense, but those hands sticking out in front like that are kind of weird. Other than that, it all looks really cool. When do we get the demo?

those hands are going to be updated by peter rylander, who made preliminary hands just for us to test them out. the game looks even better than this, saluk is teasing everyone

Doogs

Your game is looking great!

edit:
Nevermind it’s only 56/100 HP (I should have looked at the large screenshots first!) :expressionless:

you have mild scratches

it just gets better and better…

keep it up guys, i think we’re all :o at this one

cheers
Piran

We want the demo!!!.. We want the demo!!!..We want the demo!!!.. lol :smiley: Ok I’ll wait until it’s finished 8) Today I also uploaded an avatar, I’ll hope everyone likes it. :wink:

Looks really good so far, I can’t wait to play it.

One suggestion though, could you move the character’s hands out of view, and only bring them up when they’re being used? Having them sticking out in front all the time makes it look like the character’s zombie walking. :-?

Other than that one minor thing, everything looks awsome! keep up the good work. :smiley:

Yes, there are stuff to still work on. These shots are a bit old as it is, so no need to tell us what to fix, we probably already know :wink:

Nice to see all of your support!

WOW…cool work saluk!
And the little goodies…lens flares…mmmmmh :wink:

Thank Doc Holiday for the lens flare :wink: And thank doogs for the world. And thank Peter for the hands and creatures. So… I barely have done anything for the screenshots!

Although I’ve done the coding, which becomes very important during gameplay. Which we don’t really have yet. So I should, like, get to work or something. Hehehe.