Hello guys - I’ve been busy creating a range of bust-sculpts and applying realisitc procedural textures to them in the hope of creating a materials library for myself. I will then be able to apply any material to any new sculpts… I hope!
Please comment on the accuracy of the material, the difficiencies of the sculpt and any other tips you can give - I am still quite a noob after all!
You can also go to here to view them
and I’ll post node screen shots as requested
Carrara marble with subsurface scattering
and a polystyrene model