I’m pretty new to Blender and this is the first render I decided to post publicly.
I would be happy to receive your critiques, guys.
I’m not fully satisfied with the result, but I don’t think I could do it somehow better at this stage. Thats why I would be glad to get some advice.
I’m mostly warried about lighting and texturing, it’s the hardest part for me.
I used a three-point lighting. Three planes with emission nodes, cold key light, warm fill light, and neutral back light. Maybe it’s not the best variant for a scene with shiny reflective objects?
I’m posting here a render which was adjusted in compositor and a neutral render.