Crocodile for VFX

I everyone,

this is a 3D asset made for a commission. Sculpted in Zbrush, textureted on Substance Painter, retopology, rig and rendered on Blender. Scene create with assets of Quixel Megascan.

For high resolution renders you can find them here on Artstation
If you want to see more I leave you my Instagram and Twitter .






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Awesome work

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breathtaking !!!

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I featured you on BlenderNation, have a great weekend!

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You’re on the #featured row! :+1:

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Thanks Bart!

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Hi, your work looks really good but I think that if you make a more dynamic pose for the alligator, it will be a “WOW”.

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Whoa, impressive!

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