is it possible to crossfade materials, which are based
on material settings and not images, in dependence
of the normal vector of object they are assigned to ?
(…and if “yes”…please describe “how” :O)
Since I am using CVS-Blender, material nodes are available
(and I am far from being a guru of handling of material nodes
:O)
Thank you very much in advance of any helpful reply !
Keep blendering!
mcc
…as I thought, material layers were switched off in
CVS (still visible, but not functional) in sake of the upcoming
material nodes (Release notes on next 2.42) ???