I have tried varies types of curves, nurbs paths, bezier curves, mesh edges converted into curves, and all end up the same. I have done a lot of searching and looking at various tutorials but more just have a single profile now a whole mesh. Just wondering what I’m doing wrong? Thanks!
Didn’t know about that setting, that’s helped a lot (had to turn it up to 70 for a close result). Still has the effect a little bit but way better than it was before, thanks!
So got another similar problem, thought I’d just use the same thread instead of posting another. Trying to make a braided cable and the braids/threads aren’t matching the length of the curve I’m trying to deform them to. When the cable is shorter it works fine, but the longer the cable gets the braids are getting too short. Please see below: