Going for a ‘painterly’ style landscape using Blender (obvs) as the starting point and then messing around to get the look I want (lots of messing around and improvements to make in initial render and final appearance - but would welcome comments at this stage on how I can make the initial render better - inc. a more realistic ‘atmosphere’). I also have some issues with stretching on the sharper cliffs which I’m not sure how to resolve.
Photorealism is beyond me and so I’m not that interested in it. However, I’ve always wanted to paint and I can’t. I’d love be able to do nice landscape paintings. So, I am using what little skills I have in this department to create my versions of landscape paintings in the PC (while also trying to improve my skills). I quite like the ‘sketchy’ oilpaint look - if I could paint, I envisage this would be my style. Bit chocolate boxy - but this is a first go (this style also removes some of the obvious imperfections and allows a degree of ‘artistic license’ in colours, shapes etc. Still lots of improvements to make - hence it being WIP (though comments on improvements welcomed).
Morton, D.; Marston, C. G,; O’Neil, A. W.; Rowland, C. S. (2020). Land Cover Map 2019 (25m rasterised land parcels, GB). NERC Environmental Information Data Centre. doi.org/10.5285/f15289da-6424-4a5e-bd92-48c4d9c830cc
OS open data (Zoomstack)
Trees from a tutorial on fake forests by CGBoost
Textures.com/TextureHaven/CCOTextures and probably others (lots of textures from free sources - thanks for these)