culling, what is this used for?

I was reading this:

activity_culling

Returns whether or not the activity culling is being used. (activity culling disables logic bricks when the camera is more than a certain distance from them.)

and wondered what that was for and how you would use it. How does it help you?

thanks much,
iti

i dont know how well i can explain it but, it increases performance by hiding whats offscreen or a certain distance away

ahhh, thank you, lol… I knew that too and forgot.