Cup fracture, fluid simulation

I have been working in this project in order to create a fluid simulation of a cup fractured from a bullet which passes through the cup of coffee. It was rendered in cycles and the simulation was done with the blender fluid simulator and the Game engine. Hope you enjoy it :DDD


You could also mention you were following the CGCookie tutorial

Yes, but I can not understand the reason why my fluid rises during the passing of the bullet!! I really can not figure it out! :no: