curframe and console

Higuys!

i got this piece of code:


import Blender

#frame actual de la simulacion
print("w0la:" + str(Blender.Get('curframe')))

in a controller that is attached from to an always sensor.

i get this in the console:


...
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
w0la:1
...

the .blend has an ipo of like 398270349857230498572frames long; and my goal is to be able to do stuff every frame! but with that output i get the feeling that i dont know a crap XD

are the frames passing?
are they stuck?
is it a problem of tthe script??

T_T

thanks

ermmm poke?

what i want to see is something like:

w0la:1
w0la:2
w0la:3