Curious about game modelling. How can I....

How can I possibly get a good frame rate for a walk-thru demonstration of a project if it takes 2-3 minutes to render a single still frame using F12? :confused:

normal maps, light bakes and low poly models

I’ve got a face count of around 600k and I’m nowhere near finished. Is that low? It seems kinda high. (looks lovely though :slight_smile: )