Curious if it’s possible to recreate (and animate) Yoru from Valorant’s effect from a cinematic

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Hello first time posting!

I have decent knowledge with Blender’s tools but tend to struggle making effects with shading and/or geometry nodes.

I’ve been very curious about Yoru’s rift ability from a cinematic in Valorant and I wanted to know if it was possible to closely recreate the effect in Blender and how it could be done and (if possible) animated?

Thanks!

Assume that no one here knows what that is; show us a clip of it in motion.

Sorry about that! Edited the original post. How’s this?

i think you can do this using holdouts

and composit the bg after that