lol when i was scrolling by i thought this was one of those reference picture previews O.O
lets not even mention the fact those are “hair cards”… definitely fooled me. then again im on a mobile and didnt zoom in to the full res.
i know whats its like to work on something for so long your perception gets distorted. work on something else (not characters imo) or just a break in general to sort of “reset”. then hopefully you can see how good it really is. however, the unfortunate truth about realism on a simulated platform is the closer we get, the further “realistic” is. each iteration narrows the scope of detail finesse to the point in which simulated capabilities are exceeded. this is where a “reset” is needed to forget all the little details that arent quite right to your eyes. even something as simple as pixel resolution is a major hindrance to the subtleties the human eye expects. the point is, the big picture is whats really important, especially for realtime applications.
disclaimer: im no expert, and not even an artist at all really, but ive done some attempts at setting a scene.