Cursor folowing mesh q

Hello,

Sorry if this is a wrong place or if this was answered somewhere already.

I have a question:
Is it posible to make cursor follow mesh in sculpt mode, like it does in zbrush? Currently its always perfectly round(90 degrees towards us), it doesnt change depending if you sculpt left side or front side.

You will have to download the blender source code and code this feature yourself, there is currently no such option in blender