the problem is that my cursor produces “lag” in blender.
the “lag” i’m talking about looks like this:
in the menus the surrounding of the cursor (the size of the cursor image) is in the wrong colour, and the text under it dissapears
on the other parts of blender, it’s just that the colour changes under it, and the surface under it seems empty (=just the grid in the main window)
this effect changes back to normal when i pass the cursor towards another part of blender (like changing form view one to view two, or from the main part to the buttons part)
it’s REALLY anoying, and i couldn’t figure it out yet
i have a Geforce 2 MX, btw
p.s. pity that my first post has to be a bug, i like blender a lot, but with this bug in the way it’s really a pain to use it …please help
distro/OS:gentoo linux
kernel/OS: vanilla-2.4.20
drivers: latest official nvidia (work great otherwise)
cursor: using the default cursor, shadows option not on
blender: 2.27 from source, but the same happens with the static precompile