When I make a runtime (.exe) file in Blender Publisher, the cursor doesn’t dissapear when I start the game. My cursor is in the way all the time!
My game is a first person shoot em up, where the cursor is in the center all the time.
Is there a way to hide the cursor? It’s allright when I play the game inside of Blender, but not in in the .exe file.
By the way what happened to “Sphere” in the UV mapping options? When I press U I can only chose Cube [as well as Cylinder and From Window]. But even that doesn’t seem to work as welll as it used to.