Curtain Animation

I would like to animate a curtain blowing in the wind. My first idea is to create a rectangular solid (squeeze a cube 'til it’s paper thin) then place some armatures at the ruffles of the curtain. By having the bones move in a wave-like fasion, the curtain can appear to be blown by the breeze.

How can I parent-/group-/unknown-? a line of armatures so that they move in concert with each other? When a curtain is ruffled by wind, alternating sections of it move together.

Am I approaching this problem correctly?

Thanks, Bob

Visit here…
http://www.blender3d.org/cms/Softbodies.549.0.html

Softbody tutorial - Look for “Cloth Soft Body”

For mesh elements that distort over time, research “lattice animation”.

Thanks everyone!

Bob