Im trying to build an animated chain with a curve and a driver, when I move the driver, the chain rotates nicely
around the curve, however, I added another mesh that moves along with the chain, the problem is that this mesh deforms when turning around the curve (see image below), what can I do? is there a solution or other way around it?
Another problem I have is that this object is attached to other object and all this is parented to an emty cube, but when I move it its a mess, how can I properly parent this? I leave a couple of images and the blend file (deformed).
Thank you in advance, and sorry for the bad english :S.
deformed.blend (766 KB)