Good day,
I am getting into setting up Curve Hair based on the Geometry nodes introduced about a year ago. Right now I am adding and coming the guide curves before adding the Interpolate geometry node.
While I was doing this, however, a question popped into my mind. The mesh that I am applying the curves to, which is a human head, is a mesh that has a subdivision surface applied to it. The Curves seem to be at the right place, but I was wondering whether it is okay to add curves to a mesh with a subdivision surface modifier to it or not. Let me know what you think.
Thank you,
Joe.