Curve Modifier and object align?

Hi, i just need to clarify a simple issue: does an arrayied object on a curve need to be de-shaped?
I mean Id like to have it repetadly aligned by tangent and not bent by the curve:


Don’t use array modifier.
Use a mesh object as basis of instancing.
Uses vertices or faces of this mesh to place instances.
And, then deform it with a curve modifier.

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