Hey all, Im modelling a baseball, and have a curve following the seam, i have created a single thread and have an array that fits it to the seam.
Now, when ever i try and add a curve modifier it goes a bit wacko, im following a tut and his works fine. but the array of models curves but in a way i cannot understand, i have tried messing with the axis options at the bottom of the modifier etc. but nothing seems to make it work
So my question is, what are the factors that make this go smoothly? if you know what i mean, does the object have to be at a certain place in the curve? or is its orientation important? do i need to apply rotation/scale/location? what sort of factors do i need to know about that effect the curve modifier in general…
Let me know if im not being clear, but i come across this problem often and would like to know how to solve it in all situations
thanks for any help
Josh