Curve not following the Arorw (with blendfile)

Hi,

I have a path with a CurveCircle and a blend texture. I mapped the cooridnates as an object and an arrow is pulling the texture. But strange thing happens…

See blend file for explantion.

Any help of idea to solve the problem?

Thanks

Attachments

Arrow_Mapping.blend (377 KB)

When you use the object projection method, the projection occurs along the z-axis. For undistorted results the projection surface needs to be perpendicular to the projecting object. I think using a 3D curve as a projection object may be the problem. Typically the projection object is an Empty with the z-axis facing the surface you wish to project on to.

What are you trying to do?
Make a dashed arrow line that bends along the curve?

I only want to draw a line along the curve with the arrow in front, not a dashed one.

I know that i can do it with using a taper object but actually i need to draw a more complicated object (a suspension bridge) this way. I found out that animating the ramp option is probably more easy but less controllable in combination with an arrow in front.