Hello, I really want to know if there is a way to make a curve into a mesh without having a ridiculous amount of tris. I hate having to remove some of them by hand, and I can’t seem to find anything in the manual or any tutorials on it. Sorry if someone has asked this before. Thanks in advance
What if you lower the DefResolU value from 12 to lets say 6…? (in the Curve and Surface Panel)
Is that what you need ?
I’ll try it
I believe you’ll have to wait till Blender has N-gon capabilities before you can convert NURBS surfaces to Polygon objects without all those tris.