Curve-To-Mesh with Even-Thickness Node-Group (Geometry Nodes, Blender 3.0)

Donno, I now doubt the wisdom of making the thing that the node-group does an option… its probably a design anti-pattern on my part and I’ll try learn from your experience :man_shrugging:

If you find this nodegroup useful you may like to support my bombed curve-sweeper node-group which also does things like UVs and points as profile.

Thanks for your feedback.

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