Hello. Got a dilemma, hoping someone can drop me a hint.
In the shape above I want to smooth the bezier handles in the vertices of my Curve.
But “Smooth” doesn’t do it. Neither does changing the Handle Type. In fact nothing I do seems to let me smooth these out so the object becomes circle-like. I’m hoping there’s a simple answer.
I can apply a Subsurf before converting to Curve, but the result of such a destructive edit is of course a high vert count, which means I have little control over the shape after that.
I will use this Curve as a Modifier, so it must be a Curve, cannot be left as a Mesh.
Thanks in advance for any advice.