In this curves encyclopedia series we will go through as many use cases of curves in Blender as I can think of. I find this to be useful, because it gives a broad overview of different curve techniques and workflows.
In this first chapter we discuss:
- 2D Curves Modeling
- Parent an Object to a Curve Control Point
- Line Text Animation
- SVG Vector File to 3D
- Animate an Object along a Curve Method 1: Animate Path
Animate an Object along Curve Method 2: Animate Offset
Hope some of this examples will be useful to you.
See you soon in the next chapters!
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