Hello everyone!
In this curves encyclopedia series we will go through as many use cases of curves in Blender as I can think of. I find this to be useful, because it gives a broad overview of different curve techniques and workflows.
In this first chapter we discuss:
- 2D Curves Modeling
- Parent an Object to a Curve Control Point
- Line Text Animation
- SVG Vector File to 3D
- Animate an Object along a Curve Method 1: Animate Path
Animate an Object along Curve Method 2: Animate Offset
Hope some of this examples will be useful to you.
See you soon in the next chapters!
Blender Daily is also on Instagram, where Nik shares an interesting Blender tip every day of the week. @blender.daily