Hi all, I am trying to use a custom brush that has much finer detail than what I’m getting in Blender.
I’ve tried various ways to add a lot of faces to the mesh but nothing seems to work. Even with a mesh that has 4 million faces I’m getting pixelated results. Have tried Dyntopo with same results.
What am I doing wrong here?
This is the brush I’m using:
And this is what I’m getting:
Here is the project file: