So I’m sure I’m not the only one who has desired a change in one of the many cursors Blender uses throughout its application. In prior versions, it may have been possible to change your windows mouse settings and Blender would take advantage of these, but the current build does not support that ‘feature’.
Instead, there are several dead-end forum posts questioning how to do this, for a myriad of reasons, but mine was simply visibility of the white cursor on white meshes. Bloody awful in my opinion, and there really isn’t a straightforward way of fixing that, short of compiling your own version of the program from source, and that’s too much imo for just a quick image modification.
Anyways, what I’m going to share below is how to change a cursor or icon in blender, and it is not guaranteed to always work. I’ve spent several hours trying to figure out what works in 2025, as most of the programs you’ll find for this are very old.
First off, some hard facts:
- The cursors are stored in the Blender.exe binary, not separately as individual files
( bad Foundation, bad :shakes fist: )
- Exe modification is to be done at your own risk!
- I am not affiliated with either of the tools I’ve found to work, and I have no professional knowledge if these are truly ‘safe’, but they’re old and I can’t find any reports online that would make me suspicious of them, so I’ve used them under my own discretion.
Now the meat of things, let’s bust into the executable!
Resource Hacker: A packed-executable explorer
Angus Johnson created a very lightweight and reliable program for diving into exe’s. No fees, no ads, no trials, just a simple resource modification tool. Considering it’s primary alternative is a paid-for tool from the early 2000s that can’t even handle 64bit exe’s, I felt much more confident in this tool when it worked right out of the box and didn’t hassle me in the slightest.
https://www.angusj.com/resourcehacker/
Using the Resource Hacker tool, we can open up the blender.exe file itself, and inside we’ll find the “Cursor Groups”, these are the things we’ll actually be modifying!
This will usually be here:
C:/Program Files/Blender Foundation/Blender 4.0/Blender.exe
Scroll through the list to find which cursor you’re looking to modify, then right-click, and save as a *.cur
resource.
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