I hope I’m posting this to the right place! Let me know if I should ask elsewhere.
I’m wanting to add custom properties to a model and save these with an exported mesh. This is for game development purposes - I’m not using the Blender Game Engine, which is why I didn’t post in that group. The idea is to be able to mark up verticies / faces with game-specific information (e.g.: I’d like to tag some of the model as a doorway)
I don’t know what game you’re using, but doors and stuff would probably have to be seperate objects. You would have to edit them in the editor for the game for them to become doors and stuff.
I’m not using a game engine - I’m writing my own game. I need to tag areas on a model as portal areas in Blender so that the game recognises them as such when it imports them.